/* * Stub driver Copyright 1993 by David Wexelblat * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of David Wexelblat not be used in * advertising or publicity pertaining to distribution of the software without * specific, written prior permission. David Wexelblat makes no representations * about the suitability of this software for any purpose. It is provided * "as is" without express or implied warranty. * * DAVID WEXELBLAT DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL DAVID WEXELBLAT BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */ /* $XFree86: xc/programs/Xserver/hw/xfree86/vga256/drivers/realtek/rt_bank.s,v 3.0 1995/06/02 10:27:15 dawes Exp $ */ /* * These are here the very lowlevel VGA bankswitching routines. * The segment to switch to is passed via %eax. Only %eax and %edx my be used * without saving the original contents. * * WHY ASSEMBLY LANGUAGE ??? * * These routines must be callable by other assembly routines. But I don't * want to have the overhead of pushing and poping the normal stack-frame. */ /* * All XFree86 assembler-language files are written in a macroized assembler * format. This is done to allow a single .s file to be assembled under * the USL-syntax assemblers with SVR3/4, the GAS-syntax used by 386BSD, * Linux, and Mach, and the Intel-syntax used by Amoeba and Minix. * * All of the 386 instructions, addressing modes, and appropriate assembler * pseudo-ops are definined in the "assyntax.h" header file. */ #include "assyntax.h" /* * Three entry points must be defined in this file: * * STUBSetRead - Set the read-bank pointer * STUBSetWrite - Set the write-bank pointer * STUBSetReadWrite - Set both bank pointers to the same bank * * Most SVGA chipsets have two bank pointers - a read bank and a write bank. * In general, the server sets the read and write banks to the same bank, * via the SetReadWrite function. For BitBlt operations, it is much more * efficient to use two banks independently. * * If the new chipset only has one bank pointer, then all three entry * points must still be defined, but they will be all the same function. * In this case, make sure the ChipUse2Banks field of the STUBChipRec is * set to FALSE in the stub_driver.c file. */ FILE("rtvga_bank.s") /* Define the file name for the .o file */ AS_BEGIN /* This macro does all generic setup */ /* * Some chipsets maintain both bank pointers in a single register. To * avoid having to do a read/modify/write cycle on the register, it is * best to maintain a copy of the register in memory, modify the * appropriate part of it, and then do a single 'OUT_B' to set it. */ #if 0 * SEG_DATA /* Switch to the data segment */ *Segment: /* Storage for efficiency */ * D_BYTE 0 */ #endif SEG_TEXT /* Switch to the text segment */ /* * The SetReadWrite function sets both bank pointers. The bank will be * passed in AL. As an example, this stub assumes that the read bank * register is register 'base', index 'idx_r', and the write bank register * is index 'idx_w'. */ ALIGNTEXT4 GLOBL GLNAME(RTVGASetReadWrite) GLNAME(RTVGASetReadWrite): MOV_B (AL, AH) MOV_L (CONST(0x3D6),EDX) /* Read-bank, Writebank=0x3D7 */ OUT_W RET /* * The SetWrite function sets just the write bank pointer */ ALIGNTEXT4 GLOBL GLNAME(RTVGASetWrite) GLNAME(RTVGASetWrite): MOV_L (CONST(0x3D7),EDX) OUT_B RET /* * The SetRead function sets just the read bank pointer */ ALIGNTEXT4 GLOBL GLNAME(RTVGASetRead) GLNAME(RTVGASetRead): MOV_L (CONST(0x3D6),EDX) OUT_B RET