/* $XFree86: xc/programs/Xserver/hw/xfree86/vga256/drivers/al2101/al_bank.s,v 3.0 1994/05/14 07:01:38 dawes Exp $ */ /* * Copyright 1990,91 by Thomas Roell, Dinkelscherben, Germany. * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Thomas Roell not be used in * advertising or publicity pertaining to distribution of the software without * specific, written prior permission. Thomas Roell makes no representations * about the suitability of this software for any purpose. It is provided * "as is" without express or implied warranty. * * THOMAS ROELL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THOMAS ROELL BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. * * Author: Paolo Severini, lendl@dist.dist.unige.it * */ /* * These are here the very lowlevel VGA bankswitching routines. * The segment to switch to is passed via %eax. Only %eax and %edx my be used * without saving the original contents. * * WHY ASSEMBLY LANGUAGE ??? * * These routines must be callable by other assembly routines. But I don't * want to have the overhead of pushing and poping the normal stack-frame. */ /* * first we have here a mirror for the segment register. That's because a * I/O read costs so much more time, that is better to keep the value of it * in memory. */ #include "assyntax.h" FILE("al2101bank.s") AS_BEGIN SEG_TEXT ALIGNTEXT4 GLOBL GLNAME(AL2101SetRead) GLNAME(AL2101SetRead): MOV_L (CONST(0x3D6),EDX) OUT_B RET ALIGNTEXT4 GLOBL GLNAME(AL2101SetWrite) GLNAME(AL2101SetWrite): MOV_L (CONST(0x3D7),EDX) OUT_B RET ALIGNTEXT4 GLOBL GLNAME(AL2101SetReadWrite) GLNAME(AL2101SetReadWrite): MOV_L (CONST(0x3D6),EDX) OUT_B MOV_L (CONST(0x3D7),EDX) OUT_B RET